@startuml
sprite $swimming_pool [48x48/16] {
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}


!define FA5_SWIMMING_POOL(_alias) ENTITY(rectangle,black,swimming_pool,_alias,FA5 SWIMMING_POOL)
!define FA5_SWIMMING_POOL(_alias, _label) ENTITY(rectangle,black,swimming_pool,_label, _alias,FA5 SWIMMING_POOL)
!define FA5_SWIMMING_POOL(_alias, _label, _shape) ENTITY(_shape,black,swimming_pool,_label, _alias,FA5 SWIMMING_POOL)
!define FA5_SWIMMING_POOL(_alias, _label, _shape, _color) ENTITY(_shape,_color,swimming_pool,_label, _alias,FA5 SWIMMING_POOL)
skinparam folderBackgroundColor<<FA5 SWIMMING_POOL>> White
@enduml